MGA: Dev Report Week 5: 2024/03/03

The shuttle is modeled, and rigged. I still have to figure out how to adjust the normals to have decent cel shading. But I think that will wait until I get the main character modeled, at least nude.
I have been thinking about things, and I think I might make some small demo games of some core mechanics. Like the IT girl job, and the bar girl job. Have those fairly well done so that I can then incorporate them into the main game. I’m kind of on the fence for this.
I do need to pause for a bit on the game, and finish up my 4th video for youtube. I really do need to get that one out, so I can focus on other things. So the order of things I plan on doing:
· Work on the 4thUnreal and DevOps video. Adding in the Spicy DLC
· Model the main character. With a set of clothes. (sneakers, socks, panties, bra, denium shorts, and crop top half-shirt).
So that’s what’s planned.  Let me cover what I plan for the Magical Girl outfits. And how they interact with the combat system
· I want the magical outfits to be semi-customizable. So that players can dress up the magical girls as they like. Within reason. It will depend on the inhibition and exhibition stats.
· Magical Outfits will act as shields. So if you remember I had consciousness points. There will be a mana pool that is used as the shield. When the shield collapses the magical girl outfit will then be affected as normal clothes. As it gets damaged it’s effectiveness decreases
· Technical Gibberish: As the magical girl outfits take damage I’ll use a Perlin noise mask, that will be clamped based on the percent damage, and then that will be fed into the opacity mask of the shader. As the magical girl outfit takes damage the ‘rips’ will get bigger and bigger.
· There will be a skill to feed Mana Points into the magical girl outfit to fix it. And to repower the shield. But remember the Mana Pool is not infinite, and if it gets exhausted….
· Some attacks will target the magical girl outfit directly
[SPOILER="Curses"]
· Some attacks are cursed. Which will limit the amount of damage that can be fixed. Curse level 1 will prevent healing past 75%, Curse 2 50%, Curse 3 25%, curse 4 0%. To remove a curse level will be the entire MP recovery for a certain number of hours. For curse 1 it’s 6 hours, for curse 2 is 18 hours (so a total of 24 hours to remove both curse 1 and 2), for curse 3 it’s 36 hours, and for curse 4 is 60 hours. That means that if the magical girl is curse 4 naked, she’ll be unable to summon her magical girl outfit for 60 in game hours. And then to fully recover with be 120 hours, 5 days.
· There will also be cursed outfits, must like Moral Sword. Which is a full on bondage outfit that leaves the magical girl vulnerable to being tied up if she gets grappled and pinned. She can still be tied up without this outfit active but the attacker would have to apply the bondage items. And this cursed outfit, is the source of the name ‘Magical Girl Ava and the Cursed Harness’
· Some parts of the cursed outfit will leak into the normal world. Depending on how cursed the magical girl is with the outfit. Maybe it’s just the collar that shows up. But it will be reflective of ‘normal’ clothing and the normal outfits will have to be modified to work with the collar. Sometimes it might be the whole outfit that leaks and normal clothes will have to be compatible with it.
· There will be some OP items that can strip a girl of her magical girl outfit and bring out the entirety of the cursed outfit.
[/spoiler]