Artemel Family Villa Floor 1
Map Overview
This map is of the first floor of all of the buildings in the Artemel Villa. I have tried to provide a purpose for all of the buildings along with how I see each of the rooms being used by the family. I have a DM's map with numbers on it that correspond to the descriptions below:
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Main House: this is where the patriarch and matriarch live and where the family host parties.
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Foyer: this room is the grand entrance to the main house with a balcony above the downstairs. The family uses this to welcome guests and family that has come from out of town.
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Kitchen: the servants use this area to prepare meals for the family and dinner parties.
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Meeting room: the family uses this room to meet with guests and any members of Waterdeep that come calling.
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Grand Dining Hall: the family uses this as their main dining room for parties and when receiving important people for dinner. The room is also used for larger family dinners.
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Secondary Dining Room: the family uses this dining room for most meals when just the members of the house are eating a meal.
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Guest House: this is where the Artemel family puts up guests that need to stay for a period of time.
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Foyer: this room is used as a sitting area for guests to lounge when not in their rooms, at a meal or a party.
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Restrooms: these rooms contain the toilets for all of the guests or those in the main house. The toilets run to the sewer.
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Dining room: Guests use this room to dine when not dining with the family.
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Kitchen: the servants use this area to prepare meals for guests and if needed any parties.
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Servants room: the family uses this room for any servants of guests who are staying over. The servants can meet here as needed and have a meal.
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Servants House: this is where the servants for the family live and entertain themselves when not working for the family.
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Foyer: this room is a simple area that provides access to the other rooms of the first floor.
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Kitchen: the servants use this area to prepare meals for themselves.
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Servants Dining Room: the servants use this room to eat their meals when not serving the family.
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Meeting Room: the servants use this room to meet with each other and anyone they need to acquire goods and services from for the family.
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Tertiary Family House: this building is where the least important family members reside.
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Foyer: this room provides a comfortable entrance to the home and access to all rooms on this floor and the stairs to the next floor.
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Restrooms: these rooms contain the toilets for everyone that is staying at the house at the time and servants as needed. The toilets run to the sewer.
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Kitchen: the servants use this area to prepare small meals for family members who are not eating in the main or secondary houses.
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Small Dining Room: the family uses this room to eat when they want a small meal with only their immediate family members.
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Reading Room: the family uses this room to relax and read or as a small meeting area.
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Small Dining Room: the family uses this room to eat when they want a small meal with only their immediate family members.
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Guard House: this is where the Artemel family house their guards and weaponry.
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On Duty Room: The guards use this room to stay during the cold winter nights when they are not out patrolling the grounds.
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Secondary Family House: this building is where the sons and daughters of the current ruling family members reside with their family or by themselves.
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Foyer: this room provides a comfortable entrance to the home and access to all rooms on this floor and the stairs to the next floor.
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Kitchen: the servants use this area to prepare meals for the family.
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Dining Room: the family uses this room to dine in as well as to host dinner events when they are too large to occur in just the main house.
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Restrooms: these rooms contain the toilets for all of the people staying at the house or those in the main house. The toilets run to the sewer.
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Dining Room: the family uses this room to dine in as well as to host dinner events when they are too large to occur in just the main house.
Map Options
Each map is 36 X 32 squares and without lighting, because most VTTs support adding lighting to a map. I create several versions of each map based on if it is a city or terrain map. I create a summer and winter version of city maps and grass, sand, snow, and forest versions for terrain maps where it makes sense.
I have created several map variant combinations from these original maps and grouped them into 7zip files for download. I group the download links by file extension first; currently, I export maps into the WEBP and PDF file formats. I then group the WEBP downloads by the audience (dungeon master or players), grid type (with and without), and color contrast/brightness (original and high contrast). I group the PDF downloads using the WEBP groups and these other PDF groups and page size (Letter for US and A4 for EU) and border (small 0.25-inch border or no border).
I created the maps using Forgotten Adventures asset packs. I am a patron of Forgotten Adventures, and fifty percent of your Patreon donations support Forgotten Adventures' continued asset development. You will need 7zip to extract the images of PDFs.
Below are the various image and PDF download groups. A file in the WEBPs section named players no contrast no grid contains all of the city or terrain images for players with the original color contrast and no grid. A file in the PDFs section named dm high-contrast full-grid letter small-border contains all city or terrain images for a dungeon master in high contrast with grid squares every inch in the letter page size with a 0.25-inch border.
File Downloads
PDFs
- high contrast full grid A4 no border
- high contrast full grid Letter no border
- high contrast no grid A4 no border
- high contrast no grid Letter no border
- no contrast full grid A4 no border
- no contrast full grid Letter no border
- no contrast no grid A4 no border
- no contrast no grid Letter no border
JPGs
- high contrast full grid
- high contrast no grid
- no contrast full grid
- no contrast no grid
WEBPs
- high contrast full grid
- high contrast no grid
- no contrast full grid
- no contrast no grid