Devlog 2024-01-26 (Calling all Beta Testers)
Hay, Hoy, It's Friday! That means devlog time!
This week has been much of the same– we're working super hard on the next content release!
All the planned main story line content for this batch has been coded. Most of the expressions have been done. I'm still working on the lore items for the game, which is coming together nicely! We're planning on having a total of 20 unlockable lore entries on release, with many more to come.
Talking about the lore items, here is a preview of what they'll look like once unlocked.
Tae is working on two surprise player portraits for all of you.
Stoffies is busy finishing up the last of the old backgrounds.
Crowbie is still on a well deserved break for the next 2-3 months.
Trix was invaluable in helping with the story controller for the system navigation screen!
I'm writing and coding like a madman, and I'm slowly shifting gears to focus on the launch preparations.
We've got 6 new tracks in the making, and I received the first track's draft earlier today. It's looking promising.
If you want to be considered as a Beta Tester for the upcoming content release,
please apply over here! We have limited spots available, so don't wait too long!
In other news, some of you might recall our Spooktober 2023 Visual Novel Jam entry, and as it turns out we finished in the top 2% (4th place!) The jam entry was coded as a HRM (one of the player made mods that Tabitha can run as a simulation) and we'll integrate it into the full game as a triggerable seasonal event during October/Halloween.
As you can see, it's been a busy week, made possible by all of our amazing fans and patrons! We love you all to bits!
Have a fantastic weekend, stay safe and I can't wait to share the new content with all of you!