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The Angry GM
The Angry GM
I'm The Angry GM! I give RPG Advice with Attitude! If you're a fan of tabletop RPGs and looking to play and run the least worst games possible, you need my in-depth, weekly articles. Check out TheAngryGM.com to see my work.
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At $1 per Feature Article per Month, you'll not only get a warm, fuzzy feeling from knowing you're helping keep TheAngryGM.com on the internet, you'll also get:

  • Early Access to Weekly Feature Articles
  • Audio Article Readalouds and Other Audio Content
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At $2.99 per Feature Article per Month, you become an official member of the cult of Angry: The Angrican Church.

In addition to the heretical joy of calling yourself an Angrican, you'll also get:

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  • A Front Row (Virtual) Seat at Angry's Mostly Monthly Discord Live Chats
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At $3.99 per Feature Article per Month and I’ll consider you a frienemy. Not a friend. Not an enemy. The worst of both worlds.

In addition to my simultaneous love and hatred, you’ll also get:

  • Early Access to Weekly Feature Articles
  • Audio Article Readalouds and Other Audio Content
  • Access to Angry's Awesome Discord Community
  • A Front Row (Virtual) Seat at Angry's Mostly Monthly Discord Live Chats
  • Regular Bonus RPG Content
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Features

  • Early Access to Weekly Feature Articles
  • Access to Angry's Awesome Discord Community
  • Audio Recordings, Live Chats, and Bonus Content
The Angry GM
Public post

Angry Games Announces Article Split: Live Readaloud Rescheduled

Good news everyone! The Live Readaloud isn't happening today.

Wait, don't run away. This is good news. I've been working on the final article in my Stupid Narration Tricks series — a name I regret a little more with each entry — and I realized there's actually two awesome narration tricks tangled up together. One is about verbal scavenger hunts and how to hide things in narrative plain sight. The other is about repetition, escalation, and broken patterns.

I need to rip this article in two, which means throwing away a few thousand words and starting fresh.

The article will still hit Early Access as scheduled next Wednesday, July 8, 2026, but it won't be read-aloudable today. I'm totally on schedule. Actually, let me just promise the readaloud on Tuesday rather than leaving it up in the air so you can adjust your schedules accordingly.

So live Readaloud of Stupid Narration Tricks: Verbal Scavenger Hunts on Tuesday, July 7, 2026 at 2:00 PM.

Everyone enjoy your weekend, and Happy 250th Birthday America!

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The Angry GM
Public post

Upcoming Live Readaloud and Slapchat

I'll prepare a proper July content calendar in the next few days, but I wanted to put a few dates on your calendar in advance.

On Friday, July 3 at 3:00 PM ET, I'll be recording a Readaloud of the next Early Access article on making and breaking patterns in narration. Folks with Discord access (Angrican tier and above) are welcome to listen live on the Discord #event-channel and we'll maybe have a little unrecorded hangout afterwards for a half hour. The recording and the article itself will be released into Early Access next Wednesday, July 8. My goal is to record Readalouds every Friday thereafter.

On Monday, July 6 at 8:30 PM ET, I'll be hosting the next Project Slapdash update for members of Club Slapdash (Frienemy-tier and above) in the Discord #slapchat-channel. I will be discussing some of the plans for in-community combat engine testing that will begin in mid-August. On Thursday, July 9, the recording will be released on Club Slapdash along with an initial poll/signup thingy for playtest sessions.

There will be no video game stream on my YouTube channel this Sunday and there won't be for the foreseeable future. I'm sorry to the half-dozen or so of you who actually enjoy them, but it's just a heavy draw on my time right now and it just wasn't going well. I'm not closing the door on video game streaming altogether, because it is fun, mostly, but for right now, it just isn't in the cards.

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The Angry GM

Mental Models in Roleplaying Games: They're Not Bullshit

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The Angry GM
Public post

Let's Map a Pretty Good Dungeon

New General Access Feature

A Dungeon Master does not merely draw a dungeon. Not if they care at all about actual, good game design. I've already showed you how to plan out a pretty good Dungeons & Dragon dungeon adventure. Now I'm going to show you how to make a pretty good dungeon map. And, as a bonus, how to turn a realistic floor plan into a good gameplay experience. It's all to do with a trick called blockout.

Read Let's Map a Pretty Good Dungeon at TheAngryGM.com

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The Angry GM

Y'all Mind if I Rant About Box Text

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The Angry GM
Public post

June 29 Update: Early Access Content and Slapchat Moved

Just a quick follow-up to last week's update. As I noted, several things came up over the last couple of weeks that created both physical and mental health difficulties and set me back a bit. I am recovering, but I am also in a bit of a crisis state, mentally. Don't worry. I have support. I am safe. Some changes to my treatment protocol are being made. All good.

As said, I will be resuming normal operations after the July 4 holidays with streams, Deep Dives, a big Slapdash announcement, bonus content, and regular weekly Early Access and General Access content.

In the interim, I'm polishing up a couple of short articles to share today and tomorrow to make sure you get your allotment of June content. Later this week, I'll reach out because I'm trying to figure out where to take the whole "dungeon design" thing from here.

Unfortunately, tonight's Slapchat is going to be delayed until next . I just can't hit the target tonight. I'm sorry for the inconvenience. I will put out a July calendar later this week so you know when the other stuff will happen and it will include a couple of polls.

Thank you for your time and understanding. I am continuing to recovery and your readership, encouragement, and support continues to make a huge difference.

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